Novedades

Las notas de parche de cada versión publicada de Agent PokéRogue: qué hay de nuevo y qué se ha corregido.

Parche 1.2.8

Publicado el 29/10/2026

Novedades

  • Bot panel: larger, easier-to-read text, a gauge of species finished with candies and the number of candies earned per hour, measured in game.
  • Interface: new top bar and new bot panel, dark with neon accents; Guide, What's new, Problem, Idea and Speed become tiles, and the Problem and Idea windows share the same style.
  • Log: each capture states why the bot catches (missing Pokémon, shiny, variant, target, etc.).

Corrección de errores

  • Candies: in candy mode, the bot no longer picks Pikachu as a starter when Pichu, which receives its candies, has nothing left to buy.
  • Candies: on the first launch, the bot first closes the starter screen tutorial before spending its candies, instead of pressing under it without buying anything.
  • Starters: on the first launch, the bot closes the starter screen tutorial, then picks its team and starts the run, instead of getting stuck.
  • Settings: the game speed and muted sound chosen in the app take effect right away, without reloading the game, and are no longer erased afterwards.
  • Candies: the bot no longer skips a species when the game refuses a key during a fade.
  • Reload: the game no longer stays on a black screen after a reload while the app is minimized or covered by another window.
  • Memory: the protection against finished timers piling up now also works after the page is reloaded.
  • Memory: the protection against the stat animation leak works as soon as the game opens, even before the bot has been started.
  • Memory: the game no longer keeps finished timers in memory, which piled up with every run.
  • Settings: the bot's settings (game speed, HP bars, battles…) apply right away, without waiting for the next game load.
  • Candies: the bot counts an egg's price like the current game (a fixed price per species), instead of a table from an older game version.
  • Menus: the bot no longer presses keys during screen fades or over tutorials, and no longer counts as done a choice the game had ignored.
  • Starters: when starting a run, the bot again builds a full team from every unlocked Pokémon, instead of picking only one from the top of the list.
  • Moves: with a Max Mushroom, the bot no longer swaps a boosting move (like Shell Smash) for an attack and back again in a loop; it keeps a boost that helps its attacks.
  • Installation: installing a new version while the app is open no longer looks like a crash on the next launch; the installer first asks the app to close and waits for it to finish. An app that is really stuck is still reported.
  • Catching: when the game refuses a move during a catch, the bot no longer throws a ball right away at a full-HP Pokémon; it first tries its other moves that won't knock it out, then the ball. The log says why each ball is thrown.
  • Starters: the bot once again gives its starters an unlocked egg move when it clearly beats their weakest move. On the very first run after the game opens, this swap waits for the first battle.
  • Memory: the game no longer grows in memory with every stat rise or drop while the bot plays; long sessions no longer slow the PC down.
  • Languages: with the game in English, Spanish, German or another language, the bot buys candies, spots Full Heal and Full Restore in the shop and picks biomes as it does in French. In Pokédex mode, the lists of four biomes (Fairy Cave, Lake, Meadow, Seabed) are up to date.
  • Held items: the bot no longer gives the Eviolite, Thick Club, Light Ball, Powders or Leek to a Pokémon that cannot use them.
  • Rewards: the bot now uses evolution stones and form-change items instead of looping on them, and the battle no longer freezes afterwards.
  • Game screen: after the game page reloads by itself, the bot resumes on its own instead of staying stopped.
  • Game screen: when the game page crashes, fails to load or freezes, the app reloads it by itself (at most 3 times in 15 minutes), then warns you.
  • License: closing the Guide opened from the license screen now returns to that screen instead of showing the game.
  • Bar: when the bot stops responding, the bar shows “Bot not responding” instead of keeping a stale status.
  • Boosts: the bot no longer uses a boost that lowers its defense (Shell Smash) when the enemy could then knock it out, and no longer loses the boost by switching out the next turn.
  • Tera: the bot no longer asks for Terastallization when the game refuses it (Ultra Necrozma, or Tera already planned by the other Pokémon in doubles) and no longer loses its turn.
  • Frozen battle: a stuck battle is reloaded sooner, even while the bot tries to unstick it.
  • Builds: the builds planned for 55 evolved Pokémon now apply.
  • Startup: the bot is no longer loaded several times when the app starts.
  • Ongoing run: the bot no longer restarts mid-run during the periodic licence check.
  • Full party: when the party is full, the bot no longer confirms the wrong party menu option and no longer shows a catch that did not happen.
  • Move learning: the bot no longer learns moves that lock it in (Thrash, Outrage…), Snore or Sleep Talk (useless while awake), or self-KO moves (Explosion…), unless they belong to the species' planned build.
  • PP Up: PP Up and PP Max go to a move the bot actually uses, no longer to a status move it never plays.
  • Startup: on first launch, the title screen is no longer confirmed twice, which no longer resets the candy phase and the chosen starters.
  • Launch: the app no longer opens twice; a second launch brings the already open window to the front.
  • Double battle: the bot no longer sends the same replacement to both slots in the same turn.
  • Candies: a long candy-buying phase no longer reloads the page.
  • New run: when the bot abandons a run to start a new one, it is deleted instead of being sent to the server as a finished run.
  • Updates: the app checks for new versions every 4 hours while it stays open, not only at startup.
  • Rewards: the bot no longer picks the Soothe Bell over an item that helps in battle.

Parche 1.2.7

Publicado el 24/10/2026

Novedades

  • What's new: the panel opens full-size, with the list of versions on the left and one version at a time in large text; the ↑ and ↓ arrows move from one version to the next, or scroll the text while you read a long version.
  • What's new: the "What's new" panel shows every patch, with its date and number of new features and fixes, and a timeline that follows the versions from the oldest to yours.
  • What's new: a "What's new" button in the app bar shows the notes for the installed version; a dot marks it until you have read them.
  • Stuck bot: it stops, your run is kept and the app warns you.
  • Play button: it resumes your run.

Corrección de errores

  • Candies: the bot no longer opens the purchase menu of a Pokémon that does not have enough candies; the candy phase at the start of each run is shorter.
  • Candies: the app no longer mistakes a long candy-spending session for a stuck bot; it no longer reloads the page or stops the bot while it is buying.
  • Settings: the optimised options (game speed, HP bars, EXP gains, seen dialogues, egg hatching, battle style, cursor memory, muted sound in the app) are again applied automatically when the game loads; if they cannot be, the app log says why.
  • Battles: the bot again works out who moves first and how hard its moves hit by taking the opponent into account (abilities, items).
  • Evolutions: the bot recognizes Pokémon that will evolve again; it no longer judges them too weak when it picks starters, builds its team, catches or releases.
  • Starters: the bot applies its ability, nature and shiny choices again, follows the run's real point budget, picks Pokérus Pokémon, and no longer mixes up Pikachu with Pichu.
  • Challenges: the bot no longer mistakes the challenge selection screen for a server outage, and the log now reports when a game function is missing.
  • Candies: the bot spends them again (cost reduction, passive, eggs) with game version 1.12.1.3.
  • Summary: no more false "+595 shiny" notifications.
  • Held items: the bot no longer gives an item to a Pokémon the game refuses.
  • Log: a known game error is no longer counted as a crash.
  • Stability: bot stability fixes.
  • Shop: the bot no longer skips a reward after a purchase; this caused page reloads.
  • Log: messages say "released" or "Pokédex only" instead of "box".

Parche 1.2.4

Publicado el 22/10/2026

Corrección de errores

  • Evolutions: the bot no longer cancels or loses your Pokémon's evolutions.
  • Rewards: the bot waits until the rewards are fully shown before choosing, which reduces freezes followed by a page reload.
  • Battle: the bot waits for the battle menu to appear before giving orders, which avoids freezes.
  • Freeze: the bot no longer gets stuck with the current game version (it kept failing in a loop as soon as a run started).

Parche 1.2.3

Publicado el 23/09/2026

Novedades

  • Support: an "I have a problem" button in the bar sends your message; the log is attached only if you tick the box, with a preview. The app also offers to send a report after a crash.
  • Reports: after a crash the app sends an automatic report to speed up fixes; a setting lets you turn it off.

Parche 1.2.2

Publicado el 23/09/2026

Corrección de errores

  • Images: the 1082 Pokémon images are back in the app (they were missing in 1.2.1).
  • Purchase: the buy buttons now appear as soon as the key screen opens, instead of after about thirty seconds.

Parche 1.2.1

Publicado el 23/09/2026

Novedades

  • Purchase: buy buttons (7-day pass, 30-day pass) on the key screen lead to checkout.

Corrección de errores

  • White window: the license key screen is shown again when the trial ends, instead of a white window.

Parche 1.2.0

Publicado el 09/08/2026

Novedades

  • Free trial: one free trial per computer, starting the first time you launch the app.
  • Version: the bar now shows the app's version number.
  • Panels: the three panels shown over the game are redesigned in the bar's style and translated into all four languages of the app.
  • Bar: the control bar is completely redesigned, with Pokémon images.
  • Keyboard: all 1082 Pokémon can now be picked with the keyboard.
  • Gacha: when hunting a legendary, the bot only uses the legendary machine on the day the featured legendary is one of your targets.
  • Main Pokémon: PP Ups, PP Max, Memory Mushrooms and TMs now go only to your main Pokémon.
  • Rerolls: the bot only rerolls the shop when no permanent item is offered, rerolls once more to find a Revive when a Pokémon has fainted, and spends all its gold on rerolls in the final wave.
  • Rewards: permanent items now come before TMs, berries, healing, money and balls; the Amulet Coin, Coin Case and Golden Punch count as permanent.
  • Mints: the bot only takes and uses one when the nature improves the Pokémon's useful attack stat, and never lowers its Speed.
  • Items: Leftovers, berries and vitamins all go to the main Pokémon instead of being spread around.

Corrección de errores

  • 100%: the "100%" panel no longer ticks five species at once and no longer erases your targets.
  • Selection: the Esc key now cancels the Pokémon choice instead of confirming it and erasing your picks.
  • Biomes: the bot no longer leaves every second biome choice to chance after a pause of about 18 seconds.
  • Freezes: several freezes during a run are fixed, and the bot recovers faster when one happens.
  • Eternatus: it no longer repeats the same speed move forever instead of attacking.
  • Item menu: the "Release" menu no longer flashes when the bot gives an item.
  • Candies: in candy mode, surplus candies are spent on eggs instead of piling up.
  • Candy team: in candy mode, a species whose candies are already maxed no longer joins the team.
  • Lost runs: the bot no longer freezes and loses your run when leaving the battle menu.
  • Counter moves: the bot no longer uses counter moves (like Counter) that did almost no damage.
  • Pause: a pause you chose is no longer mistaken for a freeze, and the Play button resumes your run properly.
  • Held items: the bot knows the per-Pokémon stack limit (Shell Bell, berries) and no longer gives more than that.
  • Gold: the bot keeps enough gold to revive your Pokémon late in a run, even when the price of a Revive goes up.
  • Capture: after a capture with a full team, the bot no longer loops, which used to lose your run.
  • Rare Pokémon: in double battles, the bot now also protects legendaries and your targets, not only shinies.
  • Double battles: the bot no longer sacrifices several Pokémon by switching endlessly in double battles.
  • Starters: the bot no longer picks a starter for an ability you have not unlocked.
  • Moves: your main Pokémon always keeps at least two real attacks and no longer learns useless status moves or traps.
  • Candies: weaker species no longer sit on hundreds of candies that are never spent.
  • Poké Balls: the bot no longer takes Poké Balls or Great Balls as a free reward, and takes stronger balls when its stock is low.
  • Friendly fire: the bot no longer uses a spread move that knocks out its own ally in double battles.
  • Potions: the bot no longer wastes Potions, Revives or Elixirs on Pokémon that don't need them, and prefers berries over healing.